I'm Connor. I teach computer science and game design and Carleton University. I recently wrapped up my master's thesis on computational creativity assistance for worldbuilding.
When I'm not teaching, I'm either designing a game, exploring teaching and game design research or trying out a new coffee brewing device. Most of my work is offline right now, but feel free to check out my Itch.io page or Global Game Jam profile for some game jam games I've worked on, and you can see my Github profile for various prototypes and non-games related code work. Like all that UX research and web applications work I've done... a long, long time ago.